Get ready to elevate your math time with the **1st Grade Math Board Games by Standards**! If you are looking for a fun way to practice math standards, then this is your go-to resource. These NO PREP (Print and Play) games are designed to make reviewing math skills **EASY **and **FUN ***one standard at a time*. Furthermore, they offer opportunity for cooperative play as students master these core math concepts.

## What’s Included in the 1st Grade Math Board Games Bundle?

- Flip-book with Color Coded Math Standards to match File Folder Labels
- I Can Posters for ALL Math Standards
- 440 No Prep Board Games in Color and Black + White
- Simple Direction Cards for Each Standard
- Teacher Folder Labels with Math Standard
- File Folder Labels with Standards for easy organization

## What’s Included for each standard?

Each standard includes an “I Can” Poster and 5 differentiated games with 4 of each game for a total of 20 games per standard. The standard number appears in the upper right corner of each board game so that you know exactly which standard is being practiced. Here’s an example of what’s included in just one of the standards:

## Looking for another grade?

Click the links below to get Kindergarten or Second Grade Math Board Games by Standard!

## How can I organize them?

Organizing the games by standard into a file folder bin is a simple storage solution. This offers a convenient way to pull the games for the standard that your students are currently working through.

Here’s an affiliate link to our Amazon affiliate store where you can find the file folder and folders: Click Here.

Now let’s take a closer look at some of the board games that are included!

## Operations and Algebraic Thinking

In the Operations and Algebraic Thinking 1st Grade Math Board Games, students practice the skills of representing and solving problems involving addition and subtraction within 20, understanding the relationship between addition and subtraction, and using strategies to make addition and subtraction equations. Here are a few of the board games included for each standard:

### 1.OA.A.1

Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.

### 1.OA.A.2

Solve word problems that call for addition of three whole numbers whose sum is less than or equal to 20, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.

### 1.OA.B.3

Apply properties of operations as strategies to add and subtract. *Examples: If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known. (Commutative property of addition.) To add 2 + 6 + 4, the second two numbers can be added to make a ten, so 2 + 6 + 4 = 2 + 10 = 12. (Associative property of addition.)*

### 1.OA.B.4

Understand subtraction as an unknown-addend problem. *For example, subtract 10 – 8 by finding the number that makes 10 when added to 8.*

### 1.OA.C.5

Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).

### 1.OA.C.6

Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).

### 1.OA.D.7

Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false. For example, which of the following equations are true and which are false? 6 = 6, 7 = 8 – 1, 5 + 2 = 2 + 5, 4 + 1 = 5 + 2.

### 1.OA.D.8

Determine the unknown whole number in an addition or subtraction equation relating three whole numbers. *For example, determine the unknown number that makes the equation true in each of the equations 8 + ? = 11, 5 = _ – 3, 6 + 6 = _*.

## Numbers and Operations in Base Ten

In the 1st Grade Math Board Games for Number and Operations in Base Ten, students learn all about place value of tens and ones for numbers up to 100 in order to help them compare numbers, mentally add or subtract ten from any given number and count up to 120. Here are the board games for this standard.

### 1.NBT.A.1

Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.

### 1.NBT.B.2

Understand that the two digits of a two-digit number represent amounts of tens and ones.

### 1.NBT.B.2.A

10 can be thought of as a bundle of ten ones — called a “ten.”

### 1.NBT.B.2.B

The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.

### 1.NBT.B.2.C

The numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens (and 0 ones).

### 1.NBT.B.3

Compare two two-digit numbers based on meanings of the tens and ones digits, recording the results of comparisons with the symbols >, =, and <.

### 1.NBT.C.4

Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten.

### 1.NBT.C.5

Given a two-digit number, mentally find 10 more or 10 less than the number, without having to count; explain the reasoning used.

### 1.NBT.C.6

Subtract multiples of 10 in the range 10-90 from multiples of 10 in the range 10-90 (positive or zero differences), using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used.

## Measurement and Data

The Measurement and Data 1st Grade Math Board Games offer students the opportunities to practice measuring and comparing lengths of objects directly and by iterating length units, how to tell and write time to the nearest half hour, and represent and interpret data in up to 3 categories.

### 1.MD.A.1

Order three objects by length; compare the lengths of two objects indirectly by using a third object.

### 1.MD.A.2

Express the length of an object as a whole number of length units, by laying multiple copies of a shorter object (the length unit) end to end; understand that the length measurement of an object is the number of same-size length units that span it with no gaps or overlaps. *Limit to contexts where the object being measured is spanned by a whole number of length units with no gaps or overlaps*.

### 1.MD.B.3

Tell and write time in hours and half-hours using analog and digital clocks.

### 1.MD.C.4

Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.

## Geometry

In the Geometry 1st Grade Math Board Games, students practice identifying defining and non-defining attributes of shapes, compose 2- or 3-dimensional shapes, and partition shapes into equal parts.

### 1.G.A.1

Distinguish between defining attributes (e.g., triangles are closed and three-sided) versus non-defining attributes (e.g., color, orientation, overall size); build and draw shapes to possess defining attributes.

### 1.G.A.2

Compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or three-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.

### 1.G.A.3

Partition circles and rectangles into two and four equal shares, describe the shares using the words *halves*, *fourths*, and *quarters*, and use the phrases *half of*, *fourth of*, and *quarter of*. Describe the whole as two of, or four of the shares. Understand for these examples that decomposing into more equal shares creates smaller shares.

I hope that you find these board games helpful and fun! If you want to see more First Grade Math, check out the Math Made Fun Curriculum: Click Here.

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