Jump Rope Spin and Race to Cover Time to the Minute Game (Black & White)


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  • Games
  • Silver Key
  • Gold Key
  • Master Key
  • Telling Time

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Description

Students spin a clock spinner, read the time to the nearest minute, and race to cover the matching digital clock on their board. This jump rope themed partner game is a fun, no-prep way to practice telling time to the minute for 3rd grade math centers and 3.MD.A.1 review. This black and white version saves ink, perfect for easy classroom printing.

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