Jump Rope Spin and Race to Cover Time to the Minute Game (Black & White)
- Games
- Silver Key
- Gold Key
- Master Key
- Telling Time
Description
Students spin a clock spinner, read the time to the nearest minute, and race to cover the matching digital clock on their board. This jump rope themed partner game is a fun, no-prep way to practice telling time to the minute for 3rd grade math centers and 3.MD.A.1 review. This black and white version saves ink, perfect for easy classroom printing.






